Server

Server is used like RCON, but in the console?

Server.Broadcast(string arg):void

Server.BroadcastNotice(string s):void

Server.BroadcastFrom(Name, Text)

Server.FindPlayer(String) String can be exact PlayerName, SteamID or GameID

Server.Save:void

Properties
Server.ChatHistoryMessages:List

Server.ChatHistoryUsers:List

Server.Items:ItemsBlocks

Server.Players:List

Server.ServerStructures:StructureMaster